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    FB Graphics
    
   FBGraphics (FBG) : Simple C 16, 24, 32 bpp generic graphics library with parallelism support and custom backend. 
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Go to the source code of this file.
Data Structures | |
| struct | _fbg_fbdev_context | 
| fbdev wrapper data structure  More... | |
Macros | |
| #define | fbg_fbdevInit() fbg_fbdevSetup(NULL, 0) | 
| initialize a FB Graphics context with '/dev/fb0' as framebuffer device and no page flipping  More... | |
Functions | |
| struct _fbg * | fbg_fbdevSetup (char *fb_device, int page_flipping) | 
| initialize a FB Graphics context (framebuffer)  More... | |
| struct _fbg_fbdev_context | 
fbdev wrapper data structure
Definition at line 35 of file fbg_fbdev.h.
| #define fbg_fbdevInit | ( | ) | fbg_fbdevSetup(NULL, 0) | 
initialize a FB Graphics context with '/dev/fb0' as framebuffer device and no page flipping
Definition at line 60 of file fbg_fbdev.h.
| struct _fbg* fbg_fbdevSetup | ( | char * | fb_device, | 
| int | page_flipping | ||
| ) | 
initialize a FB Graphics context (framebuffer)
| fb_device | framebuffer device (example : /dev/fb0) | 
| page_flipping | wether to use page flipping mechanism for double buffering (slow on some devices) | 
 1.8.13